Audio example

Shows how to play spa­tial­ized au­dio with Mag­num. The au­dio scene in­cludes a 3D sound source and a (de­fault) lis­ten­er, which are vi­su­al­ized as a sphere and a box re­spec­tive­ly, the lis­ten­er ini­tial­ly fac­ing the sound source. The sound source can be moved around the lis­ten­er us­ing the key­board.

Initialization...