class
#include <Magnum/OvrIntegration/Compositor.h>
HeadLockableLayer Superclass for layers which can be locked relative to the HMD.
Base classes
- class Layer
- Wrapper around
ovrLayerHeader
Derived classes
- class LayerEyeFov
- Wrapper around
ovrLayerEveFov
- class LayerQuad
- Wrapper around
ovrLayerQuad
Constructors, destructors, conversion operators
- HeadLockableLayer(LayerType type) explicit
- Constructor.
Public functions
- auto setHeadLocked(bool headLocked) -> HeadLockableLayer&
- Set whether to lock this layer to the players head.
- auto isHeadLocked() const -> bool
- Whether this layer is locked to the players head.
Function documentation
HeadLockableLayer& Magnum:: OvrIntegration:: HeadLockableLayer:: setHeadLocked(bool headLocked)
Set whether to lock this layer to the players head.
Returns | Reference to self (for method chaining) |
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The surface will move relative to the HMD rather than to the sensor/torso, remaining still while the head moves.