class new in Git master
#include <Magnum/Platform/Sdl2Application.h>
PointerMoveEvent Pointer move event.
Base classes
- class InputEvent
- Base for input events.
Constructors, destructors, conversion operators
- PointerMoveEvent(const PointerMoveEvent&) deleted
- Copying is not allowed.
- PointerMoveEvent(PointerMoveEvent&&) deleted
- Moving is not allowed.
Public functions
- auto operator=(const PointerMoveEvent&) -> PointerMoveEvent& deleted
- Copying is not allowed.
- auto operator=(PointerMoveEvent&&) -> PointerMoveEvent& deleted
- Moving is not allowed.
- auto source() const -> PointerEventSource
- Pointer event source.
-
auto pointer() const -> Containers::
Optional<Pointer> - Pointer type that was added or removed from the set of pressed pointers.
- auto pointers() const -> Pointers
- Pointer types pressed in this event.
- auto isPrimary() const -> bool
- Whether the pointer is primary.
- auto id() const -> Long
- Pointer ID.
- auto position() const -> Vector2
- Position.
- auto relativePosition() const -> Vector2
- Position relative to the previous touch event.
-
auto modifiers() -> Sdl2Application::
Modifiers - Keyboard modifiers.
Function documentation
PointerEventSource Magnum:: Platform:: Sdl2Application:: PointerMoveEvent:: source() const
Pointer event source.
Can be used to distinguish which source the event is coming from in case it's a movement with both pointer() and pointers() being empty.
Containers:: Optional<Pointer> Magnum:: Platform:: Sdl2Application:: PointerMoveEvent:: pointer() const
Pointer type that was added or removed from the set of pressed pointers.
Use pointers() to query the set of pointers pressed in this event. This field is is non-empty only in case a mouse button was pressed in addition to an already pressed button, or if one mouse button from multiple pressed buttons was released. If non-empty and pointers() don't contain given Pointer value, the button was released, if they contain given value, the button was pressed.
bool Magnum:: Platform:: Sdl2Application:: PointerMoveEvent:: isPrimary() const
Whether the pointer is primary.
Useful to distinguish among multiple pointers in a multi-touch scenario. See Touch input in SDL2 for more information.
Long Magnum:: Platform:: Sdl2Application:: PointerMoveEvent:: id() const
Pointer ID.
Useful to distinguish among multiple pointers in a multi-touch scenario. See Touch input in SDL2 for more information.
Vector2 Magnum:: Platform:: Sdl2Application:: PointerMoveEvent:: position() const
Position.
For mouse input the position is always reported in whole pixels. For Pointer::SDL_TouchFingerEvent
, which is normalized in the range, the position for touch events is in the same coordinate system as mouse events.
Vector2 Magnum:: Platform:: Sdl2Application:: PointerMoveEvent:: relativePosition() const
Position relative to the previous touch event.
For mouse input the position is always reported in whole pixels. For Pointer::SDL_TouchFingerEvent
, which is normalized in the range, the position for touch events is in the same coordinate system as mouse events.
Sdl2Application:: Modifiers Magnum:: Platform:: Sdl2Application:: PointerMoveEvent:: modifiers()
Keyboard modifiers.
Lazily populated on first request.