Showcase » Bullet Physics Example

Shows a ro­tat­ing table full of cubes that you can shoot down, show­cas­ing the Bul­letInteg­ra­tion lib­rary to­geth­er with SceneGraph us­ing Bul­letInteg­ra­tion::Mo­tion­State, visu­al­iz­ing vari­ous prop­er­ties of the Bul­let phys­ics world us­ing Bul­letInteg­ra­tion::De­bug­Draw. Everything is rendered in at most three draw calls us­ing in­stanced Shaders::Phong.

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