Showcase » Bullet Physics Example

Shows a ro­tat­ing ta­ble full of cubes that you can shoot down, show­cas­ing the Bul­let­Inte­gra­tion li­brary to­geth­er with Scene­Graph us­ing Bul­let­Inte­gra­tion::Mo­tion­State, vi­su­al­iz­ing var­i­ous prop­er­ties of the Bul­let physics world us­ing Bul­let­Inte­gra­tion::De­bug­Draw. Ev­ery­thing is ren­dered in at most three draw calls us­ing in­stanced Shaders::Phong.

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